Blades of Orterra is a Fantasy Open-World Multiplayer RPG created in Unreal Engine 4
A castle of 100 Kingdoms stacked one on top of the other, awaiting for those brave enough to ascend them— Orterra is filled with adventure. Progress through the floors of Orterra, reach the top of the castle, and discover the secrets hidden within each Kingdom.
Inspired by MMOs and the Japanese anime series Sword Art Online, your questbegins on the first floor, from where you must not only progress individually, but also with your fellow players as a whole. Every floor contains a labyrinth filled with dangers, and at the end of each labyrinth contains an enemy more powerful than any beast found up to that point. These enemies are called Floor Bosses; once defeated, the next Kingdom becomes accessible to all players on the server.
Be anything you dream of being: Blades of Orterra follows a classless character design, allowing players a wide range of possible paths to choose from. From a blacksmith to a chef to a bounty hunter, you have the freedom to advance in a certain profession or multiple. The game will feature crafting professions, exploration, community, and of course, an immersive and interactive world.
RELEASE DATE: TBD
However, the Combat Module (a small, free demo of the game featuring the game's combat system) will be released sometime in 2017. Read up more here.
Covert Games is driven by the fans
We love our community as much as we love the game that we're creating. Follow the development through our social media and our blog, we try our best to release updates every month so you know what's going on with the development of the game.
We are Growing
Covert Games is a small indie team made up of people from all over the world. We continue to grow by bringing in new people who have passion for the project and have a wide range of skill sets. Feel free to apply through our Team page; you could be the next developer helping work on the world of Orterra.